Reaktor 6 monark8/3/2023 ![]() The software is also integrated in the latest version of Komplete, in both versions, Komplete 9 and Komplete 9 Ultimate. The plug in is designed to be used in conjunction with Reaktor 5, free version ( Reaktor 5 Player) or complete versions. You install, then authorize via the Service Center and the serial N°. Introducing Native Instruments MonarkĪs is the usual case with Native, after purchasing (directly online for $99), you download the plug which is of course compatible with Mac and Windows. Native Instruments, which has surprisingly frequent updates, has apparently decided to take the lead by putting out the «the holy grail of analog modeling», Monark, which «delivers the sound of the king of monophonic analog synths». It’s amusing to see that the most convincing products have come from some of the smallest editors, with the bigger ones living off their past innovations, capitalizing on their know how until the products have died of old age: for example, Spectrasonics which has kept up sales and hasn’t changed the product since 2008. The Arturia products also have their own qualities with nice emulations (their most recent software), and Diva from u-he is still today one of the most extraordinary virtual analogue synthesizers around. Should we conclude that well thought out programming ideas, and ideas to « get around » the problems should not be considered pertinent? Some editors have shown us that this is not the case: certain aspects of the virtual MS-20 from Korg are pretty convincing, especially the G-Force series, with the impOSCar, the Minimonsta or the Oddity, which sound great. So two vital characteristics in analogue equipment can not be identically reproduced in the digital domain. It would have to « think »… and we’re not there yet. ![]() ![]() A machine can’t choose a number at random. (unless you want to work with 8 bits at 11kHz).Īs for the randomness, that’s probably where the real problem is: with analogue, random is… random. An ET from Mars ? Is it really possible that one day a virtual synthesizer with its 1s and 0s could equal the sound and reactivity of a purely analogue synthesizer? Can an imitation waveform even come close to sounding as good as the original? Can we really reproduce a random reaction from a computer? To answer these two last questions, we know that the human ear has (up to a certain point) the phenomena known as sound « smoothing » (imagine that the ear allows you to hear transistors at real average volume) and that the stair effect brought about by digital audio on the wave form (and therefore, the sound itself) has a tendency to not be heard thanks to the improving quality of converters, clocks, etc.
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